using a skin is simple, all you need it to can use skin function using the ac_skincomponent, this is automatically done for you if you are using our skin selector widget but you can do that anywhere you want … for example on game load!

NOTE: the component only holds a reference to that skin, so you need to use it appropriately.

to do this all you need to get your flipbooks using the skin component and use them in your character classes, se the demo character for example.