<aside> 💡 check the demo shipped with the system for reference
</aside>
Create a new Tiled project.
Create or add a tileset.
Enhance your tileset with a custom property:
Property Name: "AssetName"
Value: The name of a tileset asset from Unreal Engine.
Save it in JSON format.
Save your tilemap in JSON format inside the RESOURCES directory of TiledSystem.
Optionally, create a Tiled world and save it inside the RESOURCES directory of TiledSystem.
<aside> ℹ️ Each Tiled Tile set need to have the “AssetName” property set properly to a tile set asset name from your unreal engine project
</aside>
<aside> ℹ️ Tiled App Tilemaps, tilesets and worlds need to be in json format. this can be done easily from within the tiled app
</aside>
<aside> ℹ️ all Tiled app Tile maps and worlds need to be in the resources directory of the tiled system
</aside>