Setting up a Tiled Project:

<aside> 💡 check the demo shipped with the system for reference

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  1. Create a new Tiled project.

  2. Create or add a tileset.

  3. Enhance your tileset with a custom property:

  1. Create a tilemap using the configured tileset to design your level.
  1. Save your tilemap in JSON format inside the RESOURCES directory of TiledSystem.

  2. Optionally, create a Tiled world and save it inside the RESOURCES directory of TiledSystem.

<aside> ℹ️ Each Tiled Tile set need to have the “AssetName” property set properly to a tile set asset name from your unreal engine project

</aside>

<aside> ℹ️ Tiled App Tilemaps, tilesets and worlds need to be in json format. this can be done easily from within the tiled app

</aside>

<aside> ℹ️ all Tiled app Tile maps and worlds need to be in the resources directory of the tiled system

</aside>